Emberheart Challenger (133)
Bloomburrow
Emberheart Challenger
Creature — Mouse Warrior
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Valiant — Whenever Emberheart Challenger becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Valiant — Whenever Emberheart Challenger becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card.
Power: 2
Toughness: 2
Illustrated by Chris Rahn
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Emberheart Challenger (133)
Emberheart Challenger (133)
Bloomburrow
Emberheart Challenger
Creature — Mouse Warrior
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Valiant — Whenever Emberheart Challenger becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Valiant — Whenever Emberheart Challenger becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card.
Power: 2
Toughness: 2
Illustrated by Chris Rahn
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Description
Bloomburrow
Emberheart Challenger
Creature — Mouse Warrior
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Valiant — Whenever Emberheart Challenger becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Valiant — Whenever Emberheart Challenger becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card.
Power: 2
Toughness: 2
Illustrated by Chris Rahn
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











