Might of the Meek (144)
Bloomburrow
Might of the Meek
Instant
Target creature gains trample until end of turn. It also gets +1/+0 until end of turn if you control a Mouse.
Draw a card.
Draw a card.
"Fear is unavoidable. You can run from it with your tail between your legs, or charge it head on with sword in hand. I prefer the latter." —Rho, veteran hero
Illustrated by Danny Schwartz
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Might of the Meek (144)
Might of the Meek (144)
Bloomburrow
Might of the Meek
Instant
Target creature gains trample until end of turn. It also gets +1/+0 until end of turn if you control a Mouse.
Draw a card.
Draw a card.
"Fear is unavoidable. You can run from it with your tail between your legs, or charge it head on with sword in hand. I prefer the latter." —Rho, veteran hero
Illustrated by Danny Schwartz
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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From $1.33
Might of the Meek (144)—
$1.33
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Description
Bloomburrow
Might of the Meek
Instant
Target creature gains trample until end of turn. It also gets +1/+0 until end of turn if you control a Mouse.
Draw a card.
Draw a card.
"Fear is unavoidable. You can run from it with your tail between your legs, or charge it head on with sword in hand. I prefer the latter." —Rho, veteran hero
Illustrated by Danny Schwartz
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast










