Wort, the Raidmother (223)
Shadowmoor
Wort, the Raidmother
Legendary Creature — Goblin Shaman
When Wort, the Raidmother enters the battlefield, create two 1/1 red and green Goblin Warrior creature tokens.
Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)
Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)
Power: 3
Toughness: 3
Illustrated by Dave Allsop
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
Product Information
Product Information
Shipping & Returns
Shipping & Returns

Wort, the Raidmother (223)
Wort, the Raidmother (223)
Shadowmoor
Wort, the Raidmother
Legendary Creature — Goblin Shaman
When Wort, the Raidmother enters the battlefield, create two 1/1 red and green Goblin Warrior creature tokens.
Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)
Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)
Power: 3
Toughness: 3
Illustrated by Dave Allsop
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
Select Finish
Select Condition
From $0.47
Original: $1.33
-65%Wort, the Raidmother (223)—
$1.33
$0.47Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
Shadowmoor
Wort, the Raidmother
Legendary Creature — Goblin Shaman
When Wort, the Raidmother enters the battlefield, create two 1/1 red and green Goblin Warrior creature tokens.
Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)
Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)
Power: 3
Toughness: 3
Illustrated by Dave Allsop
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











