Village Ironsmith // Ironfang (168)
Innistrad
Village Ironsmith // Ironfang
Creature — Human Werewolf
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.
At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.
Each night, he abandons the trappings of civilization.
Power: 1
Toughness: 1
Illustrated by Christopher Moeller
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Village Ironsmith // Ironfang (168)
Village Ironsmith // Ironfang (168)
Innistrad
Village Ironsmith // Ironfang
Creature — Human Werewolf
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.
At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.
Each night, he abandons the trappings of civilization.
Power: 1
Toughness: 1
Illustrated by Christopher Moeller
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Description
Innistrad
Village Ironsmith // Ironfang
Creature — Human Werewolf
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.
At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.
Each night, he abandons the trappings of civilization.
Power: 1
Toughness: 1
Illustrated by Christopher Moeller
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











