Typhoid Rats (120)
Innistrad
Typhoid Rats
Creature — Rat
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Kidnappers caught in Havengul are given two choices: languish in prison or become rat catchers. The smart ones go to prison.
Power: 1
Toughness: 1
Illustrated by Kev Walker
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Typhoid Rats (120)
Typhoid Rats (120)
Innistrad
Typhoid Rats
Creature — Rat
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Kidnappers caught in Havengul are given two choices: languish in prison or become rat catchers. The smart ones go to prison.
Power: 1
Toughness: 1
Illustrated by Kev Walker
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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From $1.33
Typhoid Rats (120)—
$1.33
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Description
Innistrad
Typhoid Rats
Creature — Rat
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Kidnappers caught in Havengul are given two choices: languish in prison or become rat catchers. The smart ones go to prison.
Power: 1
Toughness: 1
Illustrated by Kev Walker
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











