Seize the Initiative (20)
Scars of Mirrodin
Seize the Initiative
Instant
Target creature gets +1/+1 and gains first strike until end of turn.
The time between spotting a leonin shikari and feeling its claws is just time enough to draw your last breath.
Illustrated by Steve Argyle
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Seize the Initiative (20)
Seize the Initiative (20)
Scars of Mirrodin
Seize the Initiative
Instant
Target creature gets +1/+1 and gains first strike until end of turn.
The time between spotting a leonin shikari and feeling its claws is just time enough to draw your last breath.
Illustrated by Steve Argyle
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Description
Scars of Mirrodin
Seize the Initiative
Instant
Target creature gets +1/+1 and gains first strike until end of turn.
The time between spotting a leonin shikari and feeling its claws is just time enough to draw your last breath.
Illustrated by Steve Argyle
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











