Rude Awakening (92)
Fifth Dawn
Rude Awakening
Sorcery
Choose one —
• Untap all lands you control.
• Until end of turn, lands you control become 2/2 creatures that are still lands.
Entwine (Choose both if you pay the entwine cost.)
• Untap all lands you control.
• Until end of turn, lands you control become 2/2 creatures that are still lands.
Entwine (Choose both if you pay the entwine cost.)
Illustrated by Ittoku
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Rude Awakening (92)
Rude Awakening (92)
Fifth Dawn
Rude Awakening
Sorcery
Choose one —
• Untap all lands you control.
• Until end of turn, lands you control become 2/2 creatures that are still lands.
Entwine (Choose both if you pay the entwine cost.)
• Untap all lands you control.
• Until end of turn, lands you control become 2/2 creatures that are still lands.
Entwine (Choose both if you pay the entwine cost.)
Illustrated by Ittoku
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Original: $2.66
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Description
Fifth Dawn
Rude Awakening
Sorcery
Choose one —
• Untap all lands you control.
• Until end of turn, lands you control become 2/2 creatures that are still lands.
Entwine (Choose both if you pay the entwine cost.)
• Untap all lands you control.
• Until end of turn, lands you control become 2/2 creatures that are still lands.
Entwine (Choose both if you pay the entwine cost.)
Illustrated by Ittoku
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast









