Rock Jockey (101)
Scourge
Rock Jockey
Creature — Goblin
You can't cast this spell if you've played a land this turn.
You can't play lands if you've cast Rock Jockey this turn.
You can't play lands if you've cast Rock Jockey this turn.
Goblins don't know much about physics, but they know lots about falling and rocks.
Power: 3
Toughness: 3
Illustrated by Glen Angus
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Rock Jockey (101)
Rock Jockey (101)
Scourge
Rock Jockey
Creature — Goblin
You can't cast this spell if you've played a land this turn.
You can't play lands if you've cast Rock Jockey this turn.
You can't play lands if you've cast Rock Jockey this turn.
Goblins don't know much about physics, but they know lots about falling and rocks.
Power: 3
Toughness: 3
Illustrated by Glen Angus
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Description
Scourge
Rock Jockey
Creature — Goblin
You can't cast this spell if you've played a land this turn.
You can't play lands if you've cast Rock Jockey this turn.
You can't play lands if you've cast Rock Jockey this turn.
Goblins don't know much about physics, but they know lots about falling and rocks.
Power: 3
Toughness: 3
Illustrated by Glen Angus
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











