Azir - Ascendant (Alternate Art) (50a)
Spiritforged
Azir - Ascendant (Alternate Art)
Champion Unit - Bird, Shurima, Azir
Domain: Calm
Energy Cost: 6
Might: 6
Power Cost: 1
Calm: [ACTION] — Choose a unit you control. Move me to its location and it to my original location. If it's equipped, you may attach one of its Equipment to me. Use only once per turn.
"Challenge Shurima, challenge fate."
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Azir - Ascendant (Alternate Art) (50a)
Azir - Ascendant (Alternate Art) (50a)
Spiritforged
Azir - Ascendant (Alternate Art)
Champion Unit - Bird, Shurima, Azir
Domain: Calm
Energy Cost: 6
Might: 6
Power Cost: 1
Calm: [ACTION] — Choose a unit you control. Move me to its location and it to my original location. If it's equipped, you may attach one of its Equipment to me. Use only once per turn.
"Challenge Shurima, challenge fate."
$1.40
Original: $4.00
-65%Azir - Ascendant (Alternate Art) (50a)—
$4.00
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Description
Spiritforged
Azir - Ascendant (Alternate Art)
Champion Unit - Bird, Shurima, Azir
Domain: Calm
Energy Cost: 6
Might: 6
Power Cost: 1
Calm: [ACTION] — Choose a unit you control. Move me to its location and it to my original location. If it's equipped, you may attach one of its Equipment to me. Use only once per turn.
"Challenge Shurima, challenge fate."











