Ranger's Guile (201)
Innistrad
Ranger's Guile
Instant
Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
In the remote corners of Kessig, protection is found in secret powers unknown to the Church of Avacyn.
Illustrated by Steve Prescott
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Ranger's Guile (201)
Ranger's Guile (201)
Innistrad
Ranger's Guile
Instant
Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
In the remote corners of Kessig, protection is found in secret powers unknown to the Church of Avacyn.
Illustrated by Steve Prescott
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Description
Innistrad
Ranger's Guile
Instant
Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
In the remote corners of Kessig, protection is found in secret powers unknown to the Church of Avacyn.
Illustrated by Steve Prescott
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











