Myr Prototype (214)
Mirrodin
Myr Prototype
Artifact Creature — Myr
At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype.
Myr Prototype can't attack or block unless you pay for each +1/+1 counter on it.
Myr Prototype can't attack or block unless you pay for each +1/+1 counter on it.
Power: 2
Toughness: 2
Illustrated by Dave Dorman
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Myr Prototype (214)
Myr Prototype (214)
Mirrodin
Myr Prototype
Artifact Creature — Myr
At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype.
Myr Prototype can't attack or block unless you pay for each +1/+1 counter on it.
Myr Prototype can't attack or block unless you pay for each +1/+1 counter on it.
Power: 2
Toughness: 2
Illustrated by Dave Dorman
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Description
Mirrodin
Myr Prototype
Artifact Creature — Myr
At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype.
Myr Prototype can't attack or block unless you pay for each +1/+1 counter on it.
Myr Prototype can't attack or block unless you pay for each +1/+1 counter on it.
Power: 2
Toughness: 2
Illustrated by Dave Dorman
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











