Mouser Mark III (159)
Teenage Mutant Ninja Turtles
Mouser Mark III
Artifact Creature — Robot
This creature can't attack unless you control another artifact.
Designed to get rodents out of small spaces, its Mouser maws can be used to seize all sorts of vermin!
Power: 2
Toughness: 3
Illustrated by Gabriel Tanko
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Mouser Mark III (159)
Mouser Mark III (159)
Teenage Mutant Ninja Turtles
Mouser Mark III
Artifact Creature — Robot
This creature can't attack unless you control another artifact.
Designed to get rodents out of small spaces, its Mouser maws can be used to seize all sorts of vermin!
Power: 2
Toughness: 3
Illustrated by Gabriel Tanko
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Mouser Mark III (159)—
$1.33
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Description
Teenage Mutant Ninja Turtles
Mouser Mark III
Artifact Creature — Robot
This creature can't attack unless you control another artifact.
Designed to get rodents out of small spaces, its Mouser maws can be used to seize all sorts of vermin!
Power: 2
Toughness: 3
Illustrated by Gabriel Tanko
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











