Leonardo, Sewer Samurai (301)
Teenage Mutant Ninja Turtles
Leonardo, Sewer Samurai
Legendary Creature — Mutant Ninja Turtle Samurai
Sneak
Double strike
During your turn, you may cast creature spells with power or toughness 1 or less from your graveyard. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Double strike
During your turn, you may cast creature spells with power or toughness 1 or less from your graveyard. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Power: 3
Toughness: 3
Illustrated by Kevin Eastman
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Leonardo, Sewer Samurai (301)
Leonardo, Sewer Samurai (301)
Teenage Mutant Ninja Turtles
Leonardo, Sewer Samurai
Legendary Creature — Mutant Ninja Turtle Samurai
Sneak
Double strike
During your turn, you may cast creature spells with power or toughness 1 or less from your graveyard. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Double strike
During your turn, you may cast creature spells with power or toughness 1 or less from your graveyard. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Power: 3
Toughness: 3
Illustrated by Kevin Eastman
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
$1,387.64
Original: $3,964.68
-65%Leonardo, Sewer Samurai (301)—
$3,964.68
$1,387.64Product Information
Product Information
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Description
Teenage Mutant Ninja Turtles
Leonardo, Sewer Samurai
Legendary Creature — Mutant Ninja Turtle Samurai
Sneak
Double strike
During your turn, you may cast creature spells with power or toughness 1 or less from your graveyard. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Double strike
During your turn, you may cast creature spells with power or toughness 1 or less from your graveyard. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Power: 3
Toughness: 3
Illustrated by Kevin Eastman
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











