Raphael, Tag Team Tough (118)
Teenage Mutant Ninja Turtles Eternal
Raphael, Tag Team Tough
Legendary Creature — Mutant Ninja Turtle
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Raphael deals combat damage to a player for the first time each turn, untap all attacking creatures. After this combat phase, there is an additional combat phase.
Whenever Raphael deals combat damage to a player for the first time each turn, untap all attacking creatures. After this combat phase, there is an additional combat phase.
"How about a five-minute game misconduct for roughing, pal?"
Power: 5
Toughness: 6
Illustrated by Randy Vargas
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Raphael, Tag Team Tough (118)
Raphael, Tag Team Tough (118)
Teenage Mutant Ninja Turtles Eternal
Raphael, Tag Team Tough
Legendary Creature — Mutant Ninja Turtle
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Raphael deals combat damage to a player for the first time each turn, untap all attacking creatures. After this combat phase, there is an additional combat phase.
Whenever Raphael deals combat damage to a player for the first time each turn, untap all attacking creatures. After this combat phase, there is an additional combat phase.
"How about a five-minute game misconduct for roughing, pal?"
Power: 5
Toughness: 6
Illustrated by Randy Vargas
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
$3.27
Original: $9.33
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Description
Teenage Mutant Ninja Turtles Eternal
Raphael, Tag Team Tough
Legendary Creature — Mutant Ninja Turtle
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Raphael deals combat damage to a player for the first time each turn, untap all attacking creatures. After this combat phase, there is an additional combat phase.
Whenever Raphael deals combat damage to a player for the first time each turn, untap all attacking creatures. After this combat phase, there is an additional combat phase.
"How about a five-minute game misconduct for roughing, pal?"
Power: 5
Toughness: 6
Illustrated by Randy Vargas
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast










