Toph, the First Metalbender (353)
Avatar: The Last Airbender
Toph, the First Metalbender
Legendary Creature — Human Warrior Ally
Nontoken artifacts you control are lands in addition to their other types. (They don't gain the ability to for mana.)
At the beginning of your end step, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
At the beginning of your end step, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Power: 3
Toughness: 3
Illustrated by Barbara Rosiak
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Toph, the First Metalbender (353)
Toph, the First Metalbender (353)
Avatar: The Last Airbender
Toph, the First Metalbender
Legendary Creature — Human Warrior Ally
Nontoken artifacts you control are lands in addition to their other types. (They don't gain the ability to for mana.)
At the beginning of your end step, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
At the beginning of your end step, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Power: 3
Toughness: 3
Illustrated by Barbara Rosiak
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Description
Avatar: The Last Airbender
Toph, the First Metalbender
Legendary Creature — Human Warrior Ally
Nontoken artifacts you control are lands in addition to their other types. (They don't gain the ability to for mana.)
At the beginning of your end step, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
At the beginning of your end step, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Power: 3
Toughness: 3
Illustrated by Barbara Rosiak
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











