Enter the Avatar State (18)
Avatar: The Last Airbender
Enter the Avatar State
Instant — Lesson
Until end of turn, target creature you control becomes an Avatar in addition to its other types and gains flying, first strike, lifelink, and hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
"The glow is the combination of all your past lives, focusing their energy through your body." —Avatar Roku
Illustrated by Shiren
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Enter the Avatar State (18)
Enter the Avatar State (18)
Avatar: The Last Airbender
Enter the Avatar State
Instant — Lesson
Until end of turn, target creature you control becomes an Avatar in addition to its other types and gains flying, first strike, lifelink, and hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
"The glow is the combination of all your past lives, focusing their energy through your body." —Avatar Roku
Illustrated by Shiren
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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From $0.47
Original: $1.33
-65%Enter the Avatar State (18)—
$1.33
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Description
Avatar: The Last Airbender
Enter the Avatar State
Instant — Lesson
Until end of turn, target creature you control becomes an Avatar in addition to its other types and gains flying, first strike, lifelink, and hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
"The glow is the combination of all your past lives, focusing their energy through your body." —Avatar Roku
Illustrated by Shiren
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











