Severance Priest (369)
Tarkir: Dragonstorm
Severance Priest
Creature — Djinn Cleric
Deathtouch
When this creature enters, target opponent reveals their hand. You may choose a nonland card from it. If you do, exile that card.
When this creature leaves the battlefield, the exiled card's owner creates an X/X white Spirit creature token, where X is the mana value of the exiled card.
When this creature enters, target opponent reveals their hand. You may choose a nonland card from it. If you do, exile that card.
When this creature leaves the battlefield, the exiled card's owner creates an X/X white Spirit creature token, where X is the mana value of the exiled card.
Power: 3
Toughness: 3
Illustrated by Tomas Duchek
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Severance Priest (369)
Severance Priest (369)
Tarkir: Dragonstorm
Severance Priest
Creature — Djinn Cleric
Deathtouch
When this creature enters, target opponent reveals their hand. You may choose a nonland card from it. If you do, exile that card.
When this creature leaves the battlefield, the exiled card's owner creates an X/X white Spirit creature token, where X is the mana value of the exiled card.
When this creature enters, target opponent reveals their hand. You may choose a nonland card from it. If you do, exile that card.
When this creature leaves the battlefield, the exiled card's owner creates an X/X white Spirit creature token, where X is the mana value of the exiled card.
Power: 3
Toughness: 3
Illustrated by Tomas Duchek
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Description
Tarkir: Dragonstorm
Severance Priest
Creature — Djinn Cleric
Deathtouch
When this creature enters, target opponent reveals their hand. You may choose a nonland card from it. If you do, exile that card.
When this creature leaves the battlefield, the exiled card's owner creates an X/X white Spirit creature token, where X is the mana value of the exiled card.
When this creature enters, target opponent reveals their hand. You may choose a nonland card from it. If you do, exile that card.
When this creature leaves the battlefield, the exiled card's owner creates an X/X white Spirit creature token, where X is the mana value of the exiled card.
Power: 3
Toughness: 3
Illustrated by Tomas Duchek
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast













