Kheru Goldkeeper (199)
Tarkir: Dragonstorm
Kheru Goldkeeper
Creature — Dragon
Flying
Whenever one or more cards leave your graveyard during your turn, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Renew — , Exile this card from your graveyard: Put two +1/+1 counters and a flying counter on target creature. Activate only as a sorcery.
Whenever one or more cards leave your graveyard during your turn, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Renew — , Exile this card from your graveyard: Put two +1/+1 counters and a flying counter on target creature. Activate only as a sorcery.
Power: 3
Toughness: 3
Illustrated by Randy Vargas
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Kheru Goldkeeper (199)
Kheru Goldkeeper (199)
Tarkir: Dragonstorm
Kheru Goldkeeper
Creature — Dragon
Flying
Whenever one or more cards leave your graveyard during your turn, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Renew — , Exile this card from your graveyard: Put two +1/+1 counters and a flying counter on target creature. Activate only as a sorcery.
Whenever one or more cards leave your graveyard during your turn, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Renew — , Exile this card from your graveyard: Put two +1/+1 counters and a flying counter on target creature. Activate only as a sorcery.
Power: 3
Toughness: 3
Illustrated by Randy Vargas
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Description
Tarkir: Dragonstorm
Kheru Goldkeeper
Creature — Dragon
Flying
Whenever one or more cards leave your graveyard during your turn, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Renew — , Exile this card from your graveyard: Put two +1/+1 counters and a flying counter on target creature. Activate only as a sorcery.
Whenever one or more cards leave your graveyard during your turn, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Renew — , Exile this card from your graveyard: Put two +1/+1 counters and a flying counter on target creature. Activate only as a sorcery.
Power: 3
Toughness: 3
Illustrated by Randy Vargas
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast













