Ambling Stormshell (332)
Tarkir: Dragonstorm
Ambling Stormshell
Creature — Turtle
Ward
Whenever this creature attacks, put three stun counters on it and draw three cards. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you cast a Turtle spell, untap this creature.
Whenever this creature attacks, put three stun counters on it and draw three cards. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you cast a Turtle spell, untap this creature.
Power: 5
Toughness: 9
Illustrated by Tomas Duchek
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Ambling Stormshell (332)
Ambling Stormshell (332)
Tarkir: Dragonstorm
Ambling Stormshell
Creature — Turtle
Ward
Whenever this creature attacks, put three stun counters on it and draw three cards. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you cast a Turtle spell, untap this creature.
Whenever this creature attacks, put three stun counters on it and draw three cards. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you cast a Turtle spell, untap this creature.
Power: 5
Toughness: 9
Illustrated by Tomas Duchek
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Description
Tarkir: Dragonstorm
Ambling Stormshell
Creature — Turtle
Ward
Whenever this creature attacks, put three stun counters on it and draw three cards. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you cast a Turtle spell, untap this creature.
Whenever this creature attacks, put three stun counters on it and draw three cards. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you cast a Turtle spell, untap this creature.
Power: 5
Toughness: 9
Illustrated by Tomas Duchek
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast













