Skullclamp (103)
Tarkir: Dragonstorm Commander
Skullclamp
Artifact — Equipment
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Whenever equipped creature dies, draw two cards.
Equip
Mardu blacksmiths can distill the technology of any clan and make it their own. Whether or not they should is another question.
Illustrated by Igor Krstic
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Product Information
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Skullclamp (103)
Skullclamp (103)
Tarkir: Dragonstorm Commander
Skullclamp
Artifact — Equipment
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Whenever equipped creature dies, draw two cards.
Equip
Mardu blacksmiths can distill the technology of any clan and make it their own. Whether or not they should is another question.
Illustrated by Igor Krstic
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
$10.66
Skullclamp (103)—
$10.66
Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
Tarkir: Dragonstorm Commander
Skullclamp
Artifact — Equipment
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Whenever equipped creature dies, draw two cards.
Equip
Mardu blacksmiths can distill the technology of any clan and make it their own. Whether or not they should is another question.
Illustrated by Igor Krstic
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











