Ketramose, the New Dawn (209s) - Date Stamped
Aetherdrift Promos
Ketramose, the New Dawn
Legendary Creature — God
Menace, lifelink, indestructible
Ketramose can't attack or block unless there are seven or more cards in exile.
Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life.
Ketramose can't attack or block unless there are seven or more cards in exile.
Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life.
Let the past die so the future might live.
Power: 4
Toughness: 4
Illustrated by Maaz Ali Khan
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Ketramose, the New Dawn (209s) - Date Stamped
Ketramose, the New Dawn (209s) - Date Stamped
Aetherdrift Promos
Ketramose, the New Dawn
Legendary Creature — God
Menace, lifelink, indestructible
Ketramose can't attack or block unless there are seven or more cards in exile.
Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life.
Ketramose can't attack or block unless there are seven or more cards in exile.
Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life.
Let the past die so the future might live.
Power: 4
Toughness: 4
Illustrated by Maaz Ali Khan
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
$9.79
Original: $27.98
-65%Ketramose, the New Dawn (209s) - Date Stamped—
$27.98
$9.79Product Information
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Description
Aetherdrift Promos
Ketramose, the New Dawn
Legendary Creature — God
Menace, lifelink, indestructible
Ketramose can't attack or block unless there are seven or more cards in exile.
Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life.
Ketramose can't attack or block unless there are seven or more cards in exile.
Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life.
Let the past die so the future might live.
Power: 4
Toughness: 4
Illustrated by Maaz Ali Khan
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











