Wheel of Potential (336)
Modern Horizons 3
Wheel of Potential
Sorcery
You get (three energy counters), then you may pay X .
Each player may exile their hand and draw X cards. If X is 7 or more, you may play cards you own exiled this way until the end of your next turn.
Each player may exile their hand and draw X cards. If X is 7 or more, you may play cards you own exiled this way until the end of your next turn.
Illustrated by Olena Richards
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Wheel of Potential (336)
Wheel of Potential (336)
Modern Horizons 3
Wheel of Potential
Sorcery
You get (three energy counters), then you may pay X .
Each player may exile their hand and draw X cards. If X is 7 or more, you may play cards you own exiled this way until the end of your next turn.
Each player may exile their hand and draw X cards. If X is 7 or more, you may play cards you own exiled this way until the end of your next turn.
Illustrated by Olena Richards
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Wheel of Potential (336)—
$1.33
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Description
Modern Horizons 3
Wheel of Potential
Sorcery
You get (three energy counters), then you may pay X .
Each player may exile their hand and draw X cards. If X is 7 or more, you may play cards you own exiled this way until the end of your next turn.
Each player may exile their hand and draw X cards. If X is 7 or more, you may play cards you own exiled this way until the end of your next turn.
Illustrated by Olena Richards
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











