Merfolk Branchwalker (688)
Foundations Jumpstart
Merfolk Branchwalker
Creature — Merfolk Scout
When Merfolk Branchwalker enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Power: 2
Toughness: 1
Illustrated by Kieran Yanner
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Merfolk Branchwalker (688)
Merfolk Branchwalker (688)
Foundations Jumpstart
Merfolk Branchwalker
Creature — Merfolk Scout
When Merfolk Branchwalker enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Power: 2
Toughness: 1
Illustrated by Kieran Yanner
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Original: $1.33
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Description
Foundations Jumpstart
Merfolk Branchwalker
Creature — Merfolk Scout
When Merfolk Branchwalker enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Power: 2
Toughness: 1
Illustrated by Kieran Yanner
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











