Stromkirk Occultist (173)
Innistrad Remastered
Stromkirk Occultist
Creature — Vampire Horror
Trample
Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Power: 3
Toughness: 2
Illustrated by Magali Villeneuve
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Stromkirk Occultist (173)
Stromkirk Occultist (173)
Innistrad Remastered
Stromkirk Occultist
Creature — Vampire Horror
Trample
Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Power: 3
Toughness: 2
Illustrated by Magali Villeneuve
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Description
Innistrad Remastered
Stromkirk Occultist
Creature — Vampire Horror
Trample
Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Power: 3
Toughness: 2
Illustrated by Magali Villeneuve
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast














