Illusion Spinners (55)
Lorwyn Eclipsed
Illusion Spinners
Creature — Faerie Wizard
You may cast this spell as though it had flash if you control a Faerie.
Flying
This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)
Flying
This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)
You can't catch what you can't perceive.
Power: 4
Toughness: 3
Illustrated by Zoltan Boros
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Illusion Spinners (55)
Illusion Spinners (55)
Lorwyn Eclipsed
Illusion Spinners
Creature — Faerie Wizard
You may cast this spell as though it had flash if you control a Faerie.
Flying
This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)
Flying
This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)
You can't catch what you can't perceive.
Power: 4
Toughness: 3
Illustrated by Zoltan Boros
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Description
Lorwyn Eclipsed
Illusion Spinners
Creature — Faerie Wizard
You may cast this spell as though it had flash if you control a Faerie.
Flying
This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)
Flying
This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)
You can't catch what you can't perceive.
Power: 4
Toughness: 3
Illustrated by Zoltan Boros
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast














