Midnight Mayhem (222)
Duskmourn: House of Horror
Midnight Mayhem
Sorcery
Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
"They might look funny, but when all those teeth sink into your flesh, you won't be laughing." —Winter
Illustrated by Olivier Bernard
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Midnight Mayhem (222)
Midnight Mayhem (222)
Duskmourn: House of Horror
Midnight Mayhem
Sorcery
Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
"They might look funny, but when all those teeth sink into your flesh, you won't be laughing." —Winter
Illustrated by Olivier Bernard
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Midnight Mayhem (222)—
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Description
Duskmourn: House of Horror
Midnight Mayhem
Sorcery
Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
"They might look funny, but when all those teeth sink into your flesh, you won't be laughing." —Winter
Illustrated by Olivier Bernard
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











