Funeral Room // Awakening Hall (100)
Duskmourn: House of Horror
Funeral Room // Awakening Hall
Enchantment — Room
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Illustrated by Miklós Ligeti
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Funeral Room // Awakening Hall (100)
Funeral Room // Awakening Hall (100)
Duskmourn: House of Horror
Funeral Room // Awakening Hall
Enchantment — Room
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Illustrated by Miklós Ligeti
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Description
Duskmourn: House of Horror
Funeral Room // Awakening Hall
Enchantment — Room
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Illustrated by Miklós Ligeti
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











