Anthropede (167)
Duskmourn: House of Horror
Anthropede
Creature — Insect
Reach
When Anthropede enters, you may discard a card or pay . When you do, destroy target Room.
When Anthropede enters, you may discard a card or pay . When you do, destroy target Room.
The touch of its many hands is almost gentle, at first. But then the grip tightens, and the mandibles dig in.
Power: 3
Toughness: 4
Illustrated by Loïc Canavaggia
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Anthropede (167)
Anthropede (167)
Duskmourn: House of Horror
Anthropede
Creature — Insect
Reach
When Anthropede enters, you may discard a card or pay . When you do, destroy target Room.
When Anthropede enters, you may discard a card or pay . When you do, destroy target Room.
The touch of its many hands is almost gentle, at first. But then the grip tightens, and the mandibles dig in.
Power: 3
Toughness: 4
Illustrated by Loïc Canavaggia
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Anthropede (167)—
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Description
Duskmourn: House of Horror
Anthropede
Creature — Insect
Reach
When Anthropede enters, you may discard a card or pay . When you do, destroy target Room.
When Anthropede enters, you may discard a card or pay . When you do, destroy target Room.
The touch of its many hands is almost gentle, at first. But then the grip tightens, and the mandibles dig in.
Power: 3
Toughness: 4
Illustrated by Loïc Canavaggia
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











