Endrider Spikespitter (125)
Aetherdrift
Endrider Spikespitter
Creature — Human Mercenary
Reach
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
Power: 3
Toughness: 4
Illustrated by Mila Pesic
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Endrider Spikespitter (125)
Endrider Spikespitter (125)
Aetherdrift
Endrider Spikespitter
Creature — Human Mercenary
Reach
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
Power: 3
Toughness: 4
Illustrated by Mila Pesic
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Endrider Spikespitter (125)—
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Description
Aetherdrift
Endrider Spikespitter
Creature — Human Mercenary
Reach
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
Power: 3
Toughness: 4
Illustrated by Mila Pesic
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











