Hookblade (6)
Assassin's Creed
Hookblade
Artifact — Equipment
When Hookblade enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Illustrated by Thanh Tuấn
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Hookblade (6)
Hookblade (6)
Assassin's Creed
Hookblade
Artifact — Equipment
When Hookblade enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Illustrated by Thanh Tuấn
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Description
Assassin's Creed
Hookblade
Artifact — Equipment
When Hookblade enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Illustrated by Thanh Tuấn
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











