Inkfathom Witch (168)
Shadowmoor
Inkfathom Witch
Creature — Merfolk Wizard
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
: Each unblocked creature has base power and toughness 4/1 until end of turn.
: Each unblocked creature has base power and toughness 4/1 until end of turn.
The murk of the Wanderbrine concealed unseemly rituals designed to bring out the worst in merrowkind.
Power: 1
Toughness: 1
Illustrated by Larry MacDougall
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Inkfathom Witch (168)
Inkfathom Witch (168)
Shadowmoor
Inkfathom Witch
Creature — Merfolk Wizard
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
: Each unblocked creature has base power and toughness 4/1 until end of turn.
: Each unblocked creature has base power and toughness 4/1 until end of turn.
The murk of the Wanderbrine concealed unseemly rituals designed to bring out the worst in merrowkind.
Power: 1
Toughness: 1
Illustrated by Larry MacDougall
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Description
Shadowmoor
Inkfathom Witch
Creature — Merfolk Wizard
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
: Each unblocked creature has base power and toughness 4/1 until end of turn.
: Each unblocked creature has base power and toughness 4/1 until end of turn.
The murk of the Wanderbrine concealed unseemly rituals designed to bring out the worst in merrowkind.
Power: 1
Toughness: 1
Illustrated by Larry MacDougall
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











