Incite War (96)
Mirrodin
Incite War
Instant
Choose one —
• Creatures target player controls attack this turn if able.
• Creatures you control gain first strike until end of turn.
Entwine (Choose both if you pay the entwine cost.)
• Creatures target player controls attack this turn if able.
• Creatures you control gain first strike until end of turn.
Entwine (Choose both if you pay the entwine cost.)
Illustrated by Alex Horley-Orlandelli
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Incite War (96)
Incite War (96)
Mirrodin
Incite War
Instant
Choose one —
• Creatures target player controls attack this turn if able.
• Creatures you control gain first strike until end of turn.
Entwine (Choose both if you pay the entwine cost.)
• Creatures target player controls attack this turn if able.
• Creatures you control gain first strike until end of turn.
Entwine (Choose both if you pay the entwine cost.)
Illustrated by Alex Horley-Orlandelli
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Original: $1.33
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Description
Mirrodin
Incite War
Instant
Choose one —
• Creatures target player controls attack this turn if able.
• Creatures you control gain first strike until end of turn.
Entwine (Choose both if you pay the entwine cost.)
• Creatures target player controls attack this turn if able.
• Creatures you control gain first strike until end of turn.
Entwine (Choose both if you pay the entwine cost.)
Illustrated by Alex Horley-Orlandelli
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











